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Assuming this is Robert Lansdale, I can confirm as an old customer that not only his company's software products are rock solid and very much...
Thanks, zumwalt, for the prompt answer.
Anybody please confirm (or deny) this problem still exists in 3.0.0f1? We are thinking of making the jump to 3.x but a flaky ODBC would be an...
I tried the link with shadows and saw no issues like the ones visible on your snapshots (using 2.6 on OS X 10.6.2, MBPro). Went so far back...
Upgrading to 10.6.2 fixed this issue on my machine.
Any news on this, coming from Unity? A quick patch wouldn't hurt...
Exactly. Been working like that for a while: isn't there a better way?
Thanks a lot! Geez, Apple, get your act together!
Dear David, On that note, I'd like to cast my team's vote for the Unity's team. Coming from the second most expensive Quest3D licenses, we...
Well, anti-aliasing works fine on the same Mac Book Pro running Vista 64 on Bootcamp. I'de be very disappointed to find out Vista drivers are...
Anti-aliasing is not working with image-effects as advertised in OS X 2.6.1. Apart from that, didn't see any issues. I was plagued by the...
Did anyone else experience this?
Thanks, Eric. I've tried reimporting it and got no luck. It is definitely restricted to my OS X environment: I just tested it on my Vista...
Did anybody manage to get AA working with image effects as announced? I've created a simple scene on a new project, in other words, from...
This thread->
HI folks, This renaming bug (2.5.1f5) is really crippling our development here (yeah, I know Snow Leopard wasn't certified). I understand...
Thanks a lot, Eric5h5! I've Googled it up and in fact that is what I needed. A couple of questions remains, though: is that a "per app"...
Would it be feasible if I wanted to develop for ipod Touch but only distribute my application to a restricted company/set of users that I sell my...