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@WoozyBytes thank you very much for the insights! I'll take a further look at your sequencer. Best regards, Roberto.
Hi @WoozyBytes, just to be clear on the sync issue. Now that PlayScheduled works I can play sounds at the same time. Consider this thread closed....
Hi @WoozyBytes, first of all, thank you very much for your answer. It seems that in the latest versions of Unity the issue was solved, so I can...
@ankitgoel Yes it is ;D
Thanks Naraku, For the record, I've tried using a coroutine in the loop instead of calling the playScheduled method directly and it seems to be...
I use wav files and playOnAwake is set to false. I found this bug:...
Hi, I've tried with audioclip's PlayScheduled method but I've found that it doesn't seem to be working ok. Whenever I call this method the sound...
Hi to everyone, is there a way to play several sounds and start all of them at the same time? Maybe dynamically create an audiocilp in runtime?...
Hi Laurent, I'll try to answer all your questions: 1. I'll give it a try as soon as I'll have more time! Thanks for the tip! :D 2. None, that...
Hi Brett, the only thing that worries me is iOS support. I only searched a bit amongst the code and I've seen extensive use of reflection. Some...
Hi @brettcook99 could you elaborate a bit more? I don't really get what you want :S Best regards, Roberto.
Same problem here.
Hi @MDragon , check my latest notes at @Codecoding. I've just uploaded a version with linq support for iOS so hopefully you will be able to write...
Hi @JohnTube , No, I don't use LayoutGroup or ContentSizeFitter anywhere. It supports dynamic addition and substraction. It's the way I can get...
Hi f4bo, I'm very sorry for this late answer but I didn't receive any email from the Unity forum and I've just seen your post. Another user has...
InfiniteScroll UI is a script extension that enables you to use the new ScrollRect control as an infinite spinner. You can load a collection of...
Hi, I've already published the InfiniteScroll extension at http://u3d.as/b9m Roberto.
Hi, I think I'm going to need more information here. Do you drop the table and create it again before updating? You have to take into account that...
Hi, no one has experienced this?
Hi, I've just find a bug when using the scroll rect with a mask and the device works with Open GL 3. It causes an automatic end of the app. In...