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@DTown-Games : What did you assign for asset reference? Is it a terrain, or prefab? I guess its the scene
@DTown-Games: If you're using baked light scene, make sure you execute the below line after it is downloaded and loaded the scene....
Try this approach if you want to implement with XRToolkit Library package...
Try to see if you have enabled oculus under XR Plugin Management. If not, please enable Oculus for whichever the platform you wanted to work.
Hey Guys, I am working on physical rotation of HMD. Basically, when I turn around physically within the tracking space without using any...
@MrSuter You will find the lerping script in UpdateTarget from XRGrabInteractable. You can copy paste the entire XRGrabInteractable script into...
@Khang_Pham Thanks for the solution. I have removed the old code and used yours, I didn't know there was ForceSelect method. Thanks for the help.
@chris-massie Sorry to repost this post again. I am having an issue with the below requirement. I have been using XRGrabInteractable on a...
@chris-massie I am having an issue with below requirement. I have been using XRGrabInteractable on a simple gun mag. On other hand I have a gun...
@chris-massie Thanks for the reply. I got it working by adding new additional methods OnActivateEntered, OnActivateExited, OnActivateEntering,...
Hello @chris-massie, I am not sure if this is the issue or intended behavior. I am facing the issue related to activate or trigger button...
Thanks @chris-massie for the response and the help. It worked after base methods for Awake. I have another issue when using XRGrabInteractable...
Hi Everyone, I have been facing issue with XRBaseInteractables class. I have extended XRBaseInteractables class, then added listener...