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I've got the same issue using 2018.2.8 where I need to manually initialise my game to get Ads to work when using Ads services (i.e. not the...
I've also got the same issue after switching on Unity Ads on Unity 2018.2.8 and eventually getting multiDex to work (I think!), I still get this...
I'm using just Development settings but I added a key-value to the Release settings then refreshed in Unity and both key-values are there now,...
I've been trying to add Remote Settings to my game, I've added my secret project code into the editor and the remote settings window now has two...
As I've been adding events into my game they have been showing up promptly in the Validator window, but if I clear the events then play my game...
Sorry missed this question, yes it does.
Yeah, I think I probably saw that thread or one like it, I've tried it and it doesn't help. I can also still see the path on the console message...
I rename the project folder.
I've just renamed a project and now I cannot double click console messages to take me to that line of code in VS. I tried recreating it by...
Well, I created a WebGL version of the game which worked perfectly, then went back and tried the Windows version again and, guess what... that...
My game has several audio effects and 1 music track, these are connected to separate audio mixers which are in turn children of a master mixer....
I've still been looking at this and decided to refactor my code so that the Transform.Translate on line 15 of my example code happens directly in...
Thanks for the suggestion, but... it's not that, here's the outputs: Editor: [ATTACH] Output_log: [ATTACH] It seems that speed and dir (which...
Sure, was hoping someone knew of a build option or something that would fix it as it works fine in the editor. Here's the code, line 15 is the...
Hello, I've got a very strange error. I have an object which is moved with transform.translate. When it collides with another object I translate...