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Thanks a bunch! This video also led me to some other methods that may be worth a shot as well. I haven't had time to test any of them yet though,...
[ATTACH] The graph itself isn't anything special, and the nodes on the left are pretty much an exact copy of the Attractive Force video tutorial.
I watched a VFX Graph video tutorial for Attractive Force, but it only attracts particles to a single point. I was wondering if there was a way to...
Of course, when using this method, the mesh is static, so there is one down side. But since my character disappears into the black mist, it's...
This is definitely more what I wanted, but there were two problems. First, I couldn't seem to find the "Set Position (Shape: Mesh) (Position)"...
That sounds very good, but I'm not sure what kind of particle to use. (It would be cool if it could look something like flowing black sand maybe.)...
I would like a character in my game to have the ability to transform into a black mist, (in my head it sort of looks like sand?) I tested out...