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I am trying to set up a system that allows me to see throw blocking objects whenever they obscure the player. I have tried a few ways of doing...
For anyone who is struggling to implement this - the main function in the HLSL code is erroneously named GetSun - change it to GetLight and you're...
I am currently working on a modular, procedural spell system which creates random spells for the player to pick up and learn. Currently, the...
Hi everyone. I am an artist and level designer working on a game with a friend of mine. I am currently stressing over how to get the grass to...