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Thanks for looking into this. It is very probable that the first purchase a user makes after updated EULAs, and possibly on the first purchase...
@JeffDUnity3D @unityjingyao Has this been fixed? Unity IAP should be engineered so that it can't invoke two callbacks for one action, no app...
Should we interpret that as a fix was supposed to be in 1.20.1, or was it just a generic heads up that a new version is available? Thanks.
This doesn't seem to be fixed in 1.20.1. Repro steps: Trigger a purchase on Google Play Tap "1 tap buy" Disconnect net quickly (easiest is to...
Hi. The target list is not just cosmetic. We have several build machines with several different versions of SDKs installed for several projects....
Thank you so much for the clarifications, Josh! Greatly appreciated. (You may want to specify the functionality of...
Josh, I just found a post by you from August that instructs to use PlayerSettings.SetPropertyInt("EnableIncrementalBuildSupportForIl2cpp", 1,...
Hi Josh! Could you please let me know what the issue number is for this? And is it in any way related to "(none) - iOS/IL2CPP: Prevent...