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I found some references in other posts about this issue. But none with a clear solution. It does seem that (some?) android devices do not allow...
Heya everyone, I have a problem using a secondary uv map in my Quest build. On the Quest the secondary texture is shown, but it uses the uv1...
Heya Tom! Awesome thanks for the quick reply and info. I'll try those asap! Best, Daniel
Heya @StayTalm_Unity, Thanks for your support in this thread :) I had another question, not sure if this is part of the input system new or...
Heya interesting thread! Thanks for these examples people! I have been playing around with the Unity XR SDK since 2018, really happy to see the...
Heya everyone, I was trying to create a shader that would allow a planet to distort a dustring. The uv's of this dustring should be distorted...
Heya Sven, I finally got around to give it another go. I appropiated your code which seemed to be working great,with the exception that the...
Heya Everyone, I was trying to replace my working STEAMVR SDK code with the native Unity XR classes and ran into this issue. When I try to get...
I was trying to do a render to texture from my vr cam and tried using the xrsettings: XRSettings.eyeTextureDesc But this only returns one eye...
That's what I thought :S But if I try to capture a render texture from a camera set to both in single pass rendering, it only shows me 1 eye in...
Ooow awesome thanks! I did need the shadow to make the material transparent, but I think this part can sort out the problems I had with going from...
Dear Hivemind! I was working on a surface shader in forward rendering in Unity 5.6 that would blend between fully opaque in the light parts and...
[IMG] AWESOME IT WORKS! If I could crawl to you screen and give you a big kiss on the forehead I would! THANKS! And in the process learned what a...
Thanks going to try that out tomorrow! Ow and it should have been geometry in de render queue, but I was trying things out as a desperste measure...
Heya bgolus, Thanks for your quick reply and info! I was using shaderforge and ran into a similar problem with point and spotlights like this:...
Dear Hivemind! I just took my first steps into the wonderful world of shaders and immediately stepped into the bear trap of confusion. Anyway I...
Many thanks for the help. But unfortunately it was already selected :,(
Hmm any idea what I should connect there?
Heya Joachim (or anyone else listening in) , just bought shaderforge (long overdue!) and I'm looking forward to explore shader creation YAY!...