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This problem should now be fixed in production.
Thanks for reporting the issue. We are investigating this problem.
Hello, I believe that this is a rare edge case that might happen when app is in background, app process is killed and then user returns to app....
New native plugins have been released today. Asset Store version has been submitted to review queue. It tends to take a day or two to go live....
Hello, This issue has been reproduced and we are working on a fix.
Hello, Fix took longer than expected but it's now going forwards. Fixed version has been uploaded to Asset Store submission queue. It should be...
Issue has been reproduced and we are working on a fix. My estimate is that fix will be available next week.
Hello, This issue will be fixed in Unity 5.3 beta 6.
We are looking into it. It will not be supported in the immediate future but we are definitely interested. I'm sorry for giving such vague answer...
Hello, Currently Unity Ads loads some resources over plain HTTP. We are aware that with iOS 9 this is no longer possible and we need to load all...
This issue is fixed in the latest 5.1 patch release. http://unity3d.com/unity/qa/patch-releases Unfortunately fixing the issue required updating...
Simply removing that one return statement is ok.
We don't know why this exception is thrown and we have not been able to reproduce the problem. However this exception should not be treated as...
Unfortunately the fix missed the first 5.1 release deadlines but it will be fixed in the first 5.1 patch release. 5.0 series has already been...
Unfortunately this issue was a difficult one so it took some time to make a fix. This fix is now scheduled for next Unity 5.0.2 patch release. The...
You are missing at least access network state permission. <uses-permissionandroid:name="android.permission.ACCESS_NETWORK_STATE"/>
It appears that when using iOS SDK 8.3 and Unity 5, there will be issues with games that are locked to one orientation. We have been able to...
Sounds like some parts of Unity Ads are out of sync with each other with different versions. I suggest trying to delete everything Unity Ads...
You can pass your own callback in ShowOptions when invoking Show. If the callback gets ShowResult finished (instead of skipped or failed), you...
Yes, the new release is now available and it fixes this issue.