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Lmao that fixed it. Thanks for the help i completely forgot about that
Hello! I have been using magica for a while now its only recently that i encountered this where the gizmoz is not drawn properly when the magica...
Hello! The clothList[0].OnBuildComplete = OnBuildComplete; is not giving me any callback? is it supposed to be done differently?
Hello, Thank you for the response! The solutions you mentioned worked for me. I had to set the update to physics update and tweaked some values...
How to have the cloth not be effected by the character's velocity for example when the character is moving fast. when the character is moving...
Oh absolutely. I am really happy the way you approached the the vertices of the proxy mesh and as a result of that i am able to make a functioning...
"You are probably imagining a vertex index and attribute pair, but that is not the case. It is actually recorded as a pair of vertex coordinates...
magicaClothList[m].GetSerializeData2().selectionData = sData2; Its pretty straight forward i didn't have to change much.
Can we have the the property "Simple Distance" inside the reduction have a maximum of 0.2? currently its locked at 0.1 that would be much appreciated.
Hello thank you for the response, I was able to carry over the points that were assigned in base LOD0 and works exactly how i wanted it to be....
It does work but automating the process has some rough edges specially with respect to vertexes that are along the edges of the texture. I would...
So they reason i need this feature is because. I am creating my own implementation of the lod for my magica cloth objects. so for example if i...
Hi, can i request you to add a way to modify the clothSelection manually using code?
T Thanks looking forward to it !
Hello! Does magica cloth 2 support wind?
Hello! Is there a way for me to modify the selection points manually using code? what i am trying to do is have some kind of a lod system where if...
There are two errors. one error happens the moment you add the paint texture. Another happens when you play the game. When you apply the paint...
Thank you! the unity version is 2022.
[ATTACH] This error is thrown the moment you assign the paint map
This happens when i assign the paint map. and it start showing in the edit time