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Am I missing something? I can't seem to find the documentation for the ARKit classes in C#...
It looks like it's working now. Thank you
I'm using Unity 2019.1.5f1 I have received the approval message from AdMob, which I setup yesterday. I have had Cocoapods setup for a while now....
I followed the tutorial and... I'm getting these errors trying to run the Test Scene on iOS with Admob. I've set everything up and added all the...
Thank you
Is there a tutorial or example or documentation to follow?
I just wanna replace an OnPointerDown callback for UI elements... that's it. Is there an easy way to do this? I don't see any tutorials or...
Did you ever figure this one out?
Anyone figure it out? I promise to post if i do...
Never mind, I'll answer my own question - just put an image or something over top of everything and then remove it when you're ready to start...
I have been searching around for this a bit and can't seem to find the answer. It seems like it'd be an easy and consistent problem to solve:...
It also appears that all of the button, ui element and sound names are random sequences of numbers and characters - like 5175934890d1239e54
Any idea what this error is about? Invalid layer id: Please use the unique id of the layer (which is not the same as its index in the list)...
This asset looks great and I'm thinking about getting it - I was just wondering how easy it is to replace the images with my own? My game has a...
Thanks - maybe I'll take a look.
I was wondering if anyone else out there using this asset has extended it to add new "states". I really just want a way to play different run...
You might also have to turn on "Maximize compatibility" in photoshop.
@UPhys I am trying to implement a combination of a ladder and a carrier and I'm not sure how to do it. I want to be able to have balloons go by...
I'm working through my first game in Unity and noticing long load times for scenes (otherwise everything is fine). I'm targeting iOS and have...
Well, it turns out this is because "has exit time" was set on the transition between the default and the new state. I don't recommend doing that.