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So no matter where I rotate the camera I get the effect on the screen. It moves with the camera and not fixed to the model. Im not sure if it is a...
Hi, i'm getting a strange banding on the screen when my game is being played on mobile. Please can anyone shed some light as to why this might be...
I see that The Subscription Info contains the "IntroductoryPrice" this might be what I need. Can I get the subscription info without a receipt?...
Hi, if I set up a promotion on either the Apple Store or the Google Play store, how can I know the promotion is available and the promo price? I...
Missing here too
Hi, I am using a Google font (Nanum Gothic) and it contains the relevant Korean characters. I know this because I have created a Font Asset...
Thanks, so just to confirm.... I have two scenes that are both loaded as 'addressable scenes'. Say these are in a 'scenes group' Each scene has...
Hi, I have a bunch on scenes that are addressables. Each of these scenes references shared prefabs that are also addresses. If the scenes...
For me, I found that my graphics settings were missing. I think I created a scene using the 2d template. It didn't have the correct URP settings...
Hi im trying to build but getting an error every time. Please let me know how to fix this. Ive tried a could of different unity version and its...
Same
Ah I was using teh default version of teh localization lib. 1.0.5. I manually updated to 1.4.2 and everything worked. Thought this might be helpful.
Hi, I have copied my settings from one working project into a new project but I can not get the new project to work. I have Authorised the...
Thanks for the reply, may I ask how you would check the locale is English for example? Would I just have to check against the string "en" or if...
Hi what is the best way to check the locale? Im currently using: var locale = LocalizationSettings.SelectedLocale.Identidier.Code; But this...
Hi, I have built a game using MasterAudio and now I would like to translate it so the users could change the language at runtime. Do you have...
@timtunity3d Do you have any more info on this. We would like to create badges that are connected to our player builds via CloudBuild. Thanks, Adam
Hi, im using the Google package and have selected "Separate Base APK Asset". My final tab files is 380Mb and when I upload to Google it says:...
Hi, we are having problems getting the Lipsucy clip exporer to verify the extensions. Is there a reason for this?
Ah amazing, thanks! Another question that may not be directly related an more of a NavMesh thing, but do you know how to make the mesh tighter?...