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An additional step is actually required. After the index.html is generated, you need to write custom css to make the canvas itself actually...
This works wonders! Thanks
is there a way to process it as a continuous byte stream? I've been using the methods above alternating between two buffers and audio sources, but...
Keep in mind there is no exact representation of a gradient node value in shader code. It is technically possible to make a translation from a UI...
This was made before they crippled custom nodes by locking you into a node that has to conform to their new custom node standard. Keijiro made one...
Do you guys have a snapshot of the profiler? Hiccups usually happen going from version to version or system to system, but providing profiler data...
That's a new one for me as I haven't ran into any swift related issues. Might have to see the project in order to have a better idea. The only...
In the end with additional tinkering I managed to split my post build into references from ProjectGuid and GetUnityMainTargetGuid referencing a...
The way to do this currently is described in this video: [MEDIA] The general workflow is you need to export your final unlit master node to...
The culprit is that the post build processors only get sent to the target but not the project in you xcode project. You need to copy them over...
This function currently updates all references in the target but not the project for the build. Upon compiling, you still need to manually copy...
I've been trying this and although it's a band aid fix, it's not as good as it pans out to be. It turns out that once you replace the material it...
We had this issue plague us for a long time back in the day and after submitting bug reports it turns out that it was caused by GeForce...
Hi ModeLolito sorry for the late reply. If you still need help please send me a DM and I can see if I can provide any assistance.
I've just successfully reverted the commit back to the 2018.2. After pulling all the new 2018.3 commits, overwrite your project folder with your...
Just a heads up to anyone being the brave pioneer using the latest betas (I've had to learn it the hard way a few times in the past), zip and...
If you have the RSSI I think you can use triangulation principles if you have two or more devices....
@zyonneo for iOS/android this works quite welll and we’ve been using it for many projects:...
Not sure if people are still having this issue but my specific case got a response a while back and it had to do with the GeForce Experience...
Made this a while back hope it helps some people: https://github.com/qoobit/viewport-mask