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Thanks
But I don't know their names at runtime, I must check them. I need to do something like: foreach (var l in localVariables) { if...
Is it guaranteed that each element in Keys match the corresponding element (with the same index in the collection) in Values? I need to access...
Thanks. However, I am not sure this applies to my case, since you are creating a new mesh and I am just updating an already existing one. I see...
And what is the right way to set the arrays? I couldn't find anywhere with the information of how correctly add submeshes. Considering the...
This is the crash report received in Cloud Diagnostics (I hope some Unity dev to tell what function might be related): Thread 0 (crashed) 0...
Thanks! I ran the Addressable Analyse tool on Check Localization String Tables and it detected some tables were not marked as addressable. I fixed...
Unity crashed. I entered Unity again, entered play mode and got errors that did not happen before when entering play mode. I suspected file...
Thanks, I really forgot about the culling layers of the camera. I solved by using 2 canvases and 2 cameras. Canvas 1 has Scree Space - Overlay....
I tried adjusting the Camera viewport (on the inspector of the camera) approach (which I assume it messes with Camera.rect), but there are other...
Thank you!
I am building a character creating system where the character model should appear in a section close to one side of the screen. If I simply adjust...
I solved the problem by creating a clean build and a clean addressables build. Not sure if the addressables build had something to do with it though.
Any one?
I am trying to test the cloud diagnostics system for catching exceptions, as a way to test catching crashes on users, which is my real goal. To...
For me, both using Debug.LogException or throwing the exception doesn't make Cloud Diagnostics to capture the exception, in the build. The only...
There is no field with the action name in the generated c# class for me.
O Ok, I solved it by using nameID.TableEntryReference.ResolveKeyName
In my case, I have a LocalizedString called nameID which works properly when calling nameID.GetLocalizedString(). However, if I access...
And I didn't say you mentioned it. One group was not included in the build so there is no sense that this group caused a duplication. I just...