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Does Unity need Alpha/Best Testers of ARKit 3.5's 2020 iPad Pro's meshing????? Let us know.
What do you think about our Mixed Reality Game?
[MEDIA] Media: https://www.arzombigame.com/media
What about the Black Screen Issue? OS 11.3 was released weeks ago...
Any update on when/if the new ARKit "vertical plane" and "marker detection" will be added to the Unity plugin?
I've done this, and hit test is passing through our UI and moving objects in our scene when player is merely trying to place "OK" button after...
Checkout our Product: "ARZombi" (Fall 2017 Release) built with Unity and ARKit. We've been making AR products for years now - it is such a relief...
Thanks for the input!
Hello Guys, We love Unity's ARKit implementation! That being said, we anticipate releasing a game this September/October and wanted to ask/bring...
Did you ever figure out the problem with this? I have experienced something similar with additive loading of another scene - where the ARKit...
I have a problem with screen recording in which the recorded video is stretched and turned 90 degrees. I select "Landscape Left" in Unity, then...
I like your FPS plugin as it is easier for me to customize for my own projects compared to some of the other products I've used from the Unity...
I support his bringing this up here - working with IOS/Xcode for several years now - there are always issues with new Xcode and OS versions when...
I believe we noticed some problems - but a workaround might be having some light at the end of the hallway (for something to track. Honestly, our...
Check out this Labyrinth Demo using Unity ARKit: [MEDIA]
For the Voforia Sample ([MEDIA]), I achieved the video play sample (on IOS) with consistent 7fps. I noticed in the above post that you suggested...
I downloaded 5.1.2f1 and it allowed me to not include "networking" libraries in the plug-in I couldn't get to compile and no error! It appears...
Hello Surath: I removed several functionalities in my app to reduce the log size, and have sent it to everyplace support (just FYI none of this...
Hello Surath, I''l see what I can get. Thanks, Grislymanor
Hello Surath: We updated to Unity 4.6.3p4 (still weary about taking the jump to Unity 5) and cleared the cache and recompiled our IOS app with...