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I'm having the same issue. Xcode is reporting around 100mb more than unity profiler stats. Trying to isolate what is causing the difference.
I'm having the same issue with 5.4.1f1. Working in the editor but not on the iOS device. I tried 5.5.0f2 and still does not work.
Thanks kripto, setting the render path to deferred without dx11 fixes the issue. I also deployed to iPhone and it works with iOS player settings...
sorry changing the scale to 1 didn't help.
Hi Kripto, I am having an issue with the distortion shader when using camera with a viewport y = 0.6. The render texture is cropped, causing...
I'm having trouble downloading the content creation pack referenced in the videos. Is it available somewhere else?...