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Thanks for the answer man and yeah I'm learning to live with the edge sinking. So basically you just add the vector of the explosion, multiplied...
Yo dude quick question just because you mentioned you did this with CharacterController. (By the way I did eventually figure out how to make Quake...
So you are only rotating your player model?
This code seems to be written for a 2d game? My game is actually 3d :) I just found those videos had the same problem as me and showed it clearly....
I know what you mean but how do you write that in code? I have tried Vector3 temp = Vector3.Cross(groundPlane.normal, playerVelocity);...
Hi guys I'm working on a 3D FPS game and I've encountered 2 problems. 1. Character controller sinks when on edges due to the capsule shape Can be...
THANK YOU!
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Yes they can interact with each other because the following code works. void OnControllerColliderHit(ControllerColliderHit hit) { if...
I am making a multiplayer FPS and my characters are using CharacterController. My problem is that they walk through each other. When both players...
Thanks for this post but I really have no idea how to implement any of this into a working character controller script. The only way I'm ever...
Thanks for replying. Really all I am looking for is the controller code so I can have air strafing in my project. Is it using a Rigidbody? If you...
Is this on the asset store yet?
How do you limit air control in the standard assets FirstPersonController.cs script?
The RigidBodyFPSController has an option to enable or disable air control but I want to limit air control instead of 100% disabling it. This is...
Hopefully ^_^ TNet also has this feature where you can host a game (server only) from an exe file and then people with the built game can...
In the old Unity Networking for a chat box you'd send an rpc to update the chatbox with the new message. How do I do that with the new networking?
The default NetworkManagerHUD component lets you click Server only and then you are hosting a server for the game. How can I have an exe file that...
Thanks for the link. From what I can see RPCs are way easier to use is there a way I can use the old RPCs with the new Networking?
How do I run a server from a .exe file?