A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
It's a school in Singapore. There are more: 3DSense https://www.youtube.com/user/3DSENSEMEDIASCHOOL NAFA https://www.youtube.com/user/NAFAsg LA...
Another consideration is offer outsourcing services or become a contractor/employee. Then you can code or do art for [their IP], get paid for it...
You should care about quality of code and overall game architecture. There's no point telling how fast or how many lines you code, when the whole...
Get a better artist.
uGUI...
hi Mr. Jon, I wish you best of luck in your future endevours. > Game development is a long term commitment to success... It truly is. > Web...
^ http://forum.unity3d.com/threads/slack-unity-dev-group.313672/ Friendly bump
It is possible to use version-control without Pro. All major version control systems works with Unity.
uGUI
In the case what Zombie said, you have to ask the person work on-site, or is highly supervised. Or you spec. it out and make it a freelance and...
@theANMATOR2b If you hire someone, make sure the counter-party uses licensed UnityPro and not the free Unity. The rationale or reason is, if you...
I look at various factors. The first thing I ask, do you have a portfolio? What kind of quality is does that person do? If that person does not...
Then you have to think about your priorities in life, whether GameDev is right for you. We have a ton here... Maya, Max, DevEx, Telerik, VS,...
I did. I also buy it for my staff.
I don't know about you, but -- You really need to find a business-case whether if game-development is applicable to mobile or website development.
Try this: [MEDIA] And this: http://unity3d.com/learn
So go make your first game. Try making pong, a very basic game. Although it is very basic, doing it, you learn game fundamentals.
It's not that hard. From time to time, they are people from Walt Disney who go around giving talks and meet the artists sessions. You can ask them...
Hi, The original people behind NetStorm is supervising the project. We are the arts outsourcing studio doing the project. Note: The game is still...
+1. One of the project we did (and still under production) is Disciples of the Storm....