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I found a tool that could help me do what I needed, finding unused assets:...
Using the quick search feature I tried to make a rule that would go through every prefabs inside folders and subfolders and look for prefabs that...
Hello, I took a long break on a project and came back, so I was looking at random stuff to remmember what was there. I remmember at some point...
Happened again after a few days free of problems. I have to reboot or nothing works after that. Even after the reboot it immediatly happened...
Found this thread recently, I do have the same version of windows mentioned here and have that problem occuring randomly while working in Unity....
Hello, I just followed the tutorial to have a discord channel recieve a message when somebody checks in succesfully.Our only problem is that it...
Hello, I'm using URP for my 2D project, and I was trying to use the Grab Screen Color node but I can't seem to display anything else than grey:...
I have a list of IEnumerator running, like multiple pauses, and I wanted to check how much time was left on each of them while they are running at...
Ok I see, thank you for you time. I'll experiment a bit and see what fits my needs. Too bad I can't use the Current thing, seemed nice at first!...
I'm trying to understand. Is this: float myFloat = 0; StartCoroutine(MyCoRo((x) => { myFloat = x; })); IEnumerator MyCoRo(System.Action<float>...
Wouldn't that mean that I can only get that value from where I call StartCoroutine? From my exemple, imagine if CheckForValue was in another...
Hello everyone. I've been trying to get a value from a running coroutine recently, and I encountered a number of problems. I tried to make my own...
it's because I have a "time" variable used to change the time it takes to reach each waypoints. Here is the code in case you're wondering what...
I'm adding or removing GameObjects from the Hierarchy and it is updating a list in the Inspector: [ATTACH] [ATTACH] All of this is done inside...
Not at all. I'm doing all of that in a mono script. So I guess there is no way I can do that without and editor script?
Hello. I've encountered a very specific problem. I have a script that is moving an object from waypoint to waypoint. Waypoints are stored in a...
Thank you for your explanations. If I understood correctly, by serializing in multiple places it makes them independant of eachother. So it seems...
Hello, I'm having a problem with a custom class. First off I have to say that everything is working perfectly in Editor and it does not after...
Wow, it's been several months and I realise that I missed the notification and I want to apologize. I don't remember on which project I had this...
Ok I looked into what you said and it worked. I got way better performances but it was mostly because I re-made my c# code sending the matrix. I...