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Hey guys, I am running into some issues setting up build scripts for Unity beta 5.5.0b10 as AndroidApiLevel23 is not supported by the...
Hey guys, I am setting up some build automation scripts and have been unable to determine which flag sets the 'Windowed' boolean which appears in...
Thanks for the quick reply Oren. Can I ask if the plugin still requires Unity Pro? We have been making use of RenderTextures in the 5+ versions...
Hello PolyVector, we are evaluating your plugin as a means to achieve shadows with custom camera projection matrices. I read in a forum thread...
This appears to be a bug caused by setting the projectionMatrix on the rendering camera. The following code will break shadows on the rendering...
Hello I have a multi camera rig which is rendering to a rendertexture for display via full-screen RawImage. Essentially, the cameras are generated...
Pardon me. I should have looked further. Solved. r
Hello, I have a project which uses an exported OBJ file as a model. I have exported the file without materials, but Unity continues to create a...
Hello, I am working on a camera rig which requires screen capturing to a full screen render texture and I am having some issues with stretching in...
Thanks for the code snippet. The toggle was added using the create menu, but I was using a beta version of Unity 5, and I am going to rebuild the...
Is there a way that I can use the current tools to achieve what I am after? Ideally, I would like to Toggle two buttons with different graphics,...
I am using the new UI and attempting to toggle a button state to 'On' or 'Off'. I have experimented with both Event.current.SetSelectedGameObject...
Hello, I have found a number of threads regarding this issue, but none seem to lead me to any solutions (save for a few hack-arounds). I have a...
It's quite probable I was being dense, and I don't mind being led to 'the light'... So thanks for taking the time. I'm guessing that I can fire...
Thanks, although I would like to keep them as strips for rendering, instead of loading and array of triangles and running the optimize method....
Pardon me for bumping this so much later, but it is not clear to me how to write triangle strips rather than complete triangles. Am I able to...