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Looks like we need to wait another 4 years for next audio engine iteration
for future reference: fmod C# Synth Project - Unity port: https://github.com/n-yoda/unity-midi
I need to build an app capable of playing midi files on various platforms. Also should be able to pan/mute/change vol of individual channels. Is...
Not possible afaik, been waiting for this functionality for a while
I can add to that: if I improve fps then do I have more to spent on OnAudioFilterRead or those are not related?
did you check with empty method to make sure it's not your code?
when was that? My app built with 5.4.0p1 has this problem
Hey, nice work Have you any experience running it on mobile? I'm working on sort of sequencer and sound synthesis would be great addition to it....
choppy framerate and no sound at all when using bluetooth headphones on nexus 6p, Unity 5.3.5f1 reported as 806931
Hi Who are you? < that's me What kind of game are you trying to build or would like to build? working on a sort of music tracker/sequencer How...
no and I have only few scripts with Update. But then maybe it doesn't matter that mach compared to rendering time. On desktop EventSystem.Update...
I have a lot of UI elements in my app and they are using up most of the device horsepower. Rendering aside, EventSystem.Update is using almost 70%...
Tabster - music creation tool. Draw calls are making me sad.. 30fps on older devices doing nothing but gui updates [IMG]
Doesn't look like a canvas problem but more like ui elements anchoring. Did you try changing aspect ratio/resolution in editor game window? That...
right click on a script in unity > 'show in explorer
this is 3rd iap plugin I'm trying to set up for wp store.. no problem with ios & android
yeah you just need to open files, don't "add" them through solution explorer
What Tautvydas Zilys wrote worked for me, to debug & set breakpoints open the project builded for wp8 in VS. There are no scripts in solution but...
I'm also having trouble with this, mockup purchase is working but when trying to test without it I get: UnibillWin8:Exception loading listing...
I can work with that, thanks!