A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Sorry for the late reply No I painfully animated those paths by hand :)
[media] I recommend watching in HD This is a scene I created for http://www.vostopia.com for their web based Quiztopia Pub Quiz game. It...
It's already up there, screenshots and that video www.brentwaller.com
[media] Last video update for a while, I need to knuckle down and finish this and stop making so many videos :P
Another WIP update for my scene [IMG]
which particle effect? the one under the street lamps or the steam one on the left coming out of the grates?
[media] Week 3 update
I'm just a humble environment artist so those coding solutions are well over my head, I'll just have to go without SSAO as I'm using deferred...
I've got no idea to be honest, it was one of the tracks available on the youtube "audioswap" feature
I'll do you even better than that, I've been tracking my progress on the scene on Polycount Forums, here's the link to the thread
Another update for my scene, I plan on doing a video each week of my progress I recommend clicking on the link and viewing it in HD [media]
I'm having what I at first thought was a sorting issue with flares and halos in a scene I'm creating for my reel, when I enable SSAO it looks like...
They're not my shaders, I used the Hard Surface Shader Pack from the asset store
[media] Early test of wet surface properties and low poly interiors inside the windows
I've already posted these to the pimping and previews thread but I'll add my scene in here too. Sci Fi Bridge Scene Front Sci Fi Bridge Scene...
Here's a couple of images from the scene above, I had to adjust the levels slightly though as I had some complaints about the darkness of the...
Yeah it was intentional, I just used one of the many effects in Sony Vegas over the top of the animated screens.
There's more info in the description on youtube but the only things I didn't do were the animated graphical interfaces on the monitors, they were...
I thought I'd share a scene I've been working on, there's more that I'd like to do on it to improve but I'm running out of time with both my 30...