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If your robot knows the estimated point and time of impact, first have it project it's position at the time of impact. If that's going to be...
I've done some work with Daz to Unity lately. It's perfectly workable, but it's not easy. To start with - the Genesis 3 body is down around...
Seriously... 2 YEARS after the last comment and the docs are still wrong? I just wasted two hours on this.
I may be trying to do something totally the wrong way... but what I THINK I want is a kinematic joint in the middle of a tree of physical...