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The God will send you a patch. But don't forget your invoice number...
I newer say that Jason is not a shader genious. He really is. I just don't like this behaviour to sell his knowledge many times.
MegaSplat is the death end. The author of this asset now knows that any custom crap works not as fast as Unity built in stuff. So say goodbye to...
Can't wait to test this system :)
Question - does LOD creation function work with big meshes which Unity automatically split into parts on import? o_O
Too much promises too little actually to have. We all gonna die from old age before something new is out here :confused: What I found is new very...
https://www.assetstore.unity3d.com/en/#!/content/36335 Maybe you can allow external shaders to work with your system? I am not a shader expert,...
Is it planned to make some interactive stuff like this?: [IMG]
;) awesome news! If you need a tester - I want to be! :)
Hey, a stupid question: If I need to change the same property of many game objects on scene at once, can I do this with this asset? I just hate...
Mega cool! :) Right now we are working on big online war game with tanks and planes. So my questions: 1. How good this system if I fly above...
Estimated price? o_O Waiting for this solution too...
Can you please make a Unity 5.6 version? ;)
It looks like grass LODs. Actually LODs are not so good in current version. We did our internal tests and DirectX 11 Grass Shader asset -...
+1 vote ;) it shall be awesome!
I just need to paint marks from vehicles on tessellated terrain. For example in CTS terrain shader in real-time. Hmmm... Does this system can...
Looks good :) Does this system supports normal maps for decals? Or tessellation?
:) sounds mega cool!
- The demo scene has camera inside the mountain, really nice! - The demo scene gives some errors about splat data is missing. - I see the same old...
Wow! This year is a real break through in Unity terrain technologies, great job! :)