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In the Asset Store, or elsewhere, is there a C# resource/production management game like the Anno series or the old Sierra City-Builder games?
Forgive my ignorance because I'm new to Unity (but not programming). Using this grid script, I must have a grid object that it references? I...
I'm understanding, I think, so find the position via raycast where I'm dropping the object, then round that to the nearest whole number. As for...
I'm trying to create an in-game grid so the player can position objects. I'm new to Unity and C# programming, but I'm familiar with programming....
Still learning this. Could someone apply this in an example? Vector3 currentPos = transform.position; transform.position = Vector3( Mathf.Round(...
And in C#?
This forum is absolutely dead, but you can find tutorials on YouTube. That would be where I would start. Also, search Google for "Hello World C#"...
Is there any resource that I can look at, a project and/or tutorial to guide me to accomplish the following? Basically, I'm creating a 3D...
First learn, is my recommendation as a noob. I even come from a programming background. You would be lying to your funders that you can accomplish...
The concept is like a bookstore. Each shelf has individual objects, they're all individual books, but they're not copies of each other, except if...