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Ok, thank you for the update. :)
Any progress on version 4.6.5p2?
Ow, OK that makes sense. Well, I guess I thought I had to make an activity in order to make it work with Unity. But now you pointed out that this...
Well, the first plugin isn't mine, it's one that is bought and opens a webview. The iBeacon one is mine and I want to use them both in my app....
Ow :s so I cannot use multiple android plugins (activities) in one app? That's a bummer.
Well, I tried all kinds: Activity, UnityPlayerActivity and UnityPlayerNativeActivity, but all 3 of them seem to result in the same outcome.
It seems that the activity is on top of the unity player and freezes it (app not responding anymore). When I start a coroutine with a message...
No one had this problem before?
Hi everyone In further research of creating a Android Plugin myself with a manifest that already uses other plugins, I once again stumbled upon a...
Ok, I found what the problem was. It was the static instance of that class that caused the exception. I removed it from the unity script and now...
Hi Yury Thanks for the info. I looked into the manifest, but I don't think that was the problem. After some more research, I could make it work...
Is there anyone that can help me, please? I'm still struggling. :s
Hi everyone I'm struggling to make my plugin work for Android devices. I'm trying to make an Android plugin that recognizes iBeacons. I use a...
Hi Graham So is WebGL the answer to the NPAPI problem for Chrome? Or are they still working on a solution to make Unity Webplayer work? And will...