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Is there a number for this issue so that we can track it?
You've outdone yourselves with this pack. Trailer is kickass, particularly love the scene you end on. Great work.
Hi, I have heard reports of a render texture I'm using being displayed as completely black, but only by people using the S6 version of the GearVR....
There is an explanation from a unity dev about this within this thread:...
I've found myself writing SetFoo functions due to the limitation anyway, and I could certainly achieve the same loop were I to make a similar mistake.
Hmm. I'm confused by the property function infinite recursion you mention. Surely the infinite recursion can only be caused by hook functions? If...
Thanks for looking. New SyncVar warnings are good, I missed those after upgrading. No warning for the RPC that is failing only when called within...
I'm not using OnStartServer, I'm not even using NetworkManager. Can you double-check my repro please, I'm beginning to think that my issue remains...
Just curious if 5.1.1p1 was supposed to fix this issue? If it was, something is still broken. If it wasn't, I eagerly await the next one.
That's great to know, but what exactly is the bug? Is it an issue with scene objects only? Can I get around this by dynamically creating my object...
Turns out I was wrong about the observers. The only player missing from the list is the one that is hosting (which I guess is ok). So my actual...
Ok, so now things get interesting... I'm not using the NetworkProximityChecker, nor anything like it. Also, calling...
I have a scene object that doesn't list all my players in it's 'Observers' list. What defines which players are observers for an object? Is this...
Consider how a game like Battlefield might exist if implemented with UNet. When a client joins a server and spawns, a 'player' object is created...
Thanks for the info. I'm getting mixed results with the minimum brake, vehicles tend to spin out when off the throttle and turning in to a bend....
I'm messing around in the demo scenes and seeing something odd. If I get one of the cars in motion, they seem to continue rolling without any...
Thanks! Can you elaborate on 'Walking/Running with weapons animation' in the Simple Military update? Will this layer aim/shoot anims over the...
I'm curious what updates you have planned for Simple Military? Also, you mentioned that you might be posting a release road map, is that still a...
Let's say I want to work on something procedural with your toolkit. Can the stars/planets/etc. be instantiated completely from code? If not,...
Hope this helps... add the following to your environment shader/s: sampler2D _FogTex0; sampler2D _FogTex1; uniform float4 _Params;...