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Hey. Quick question, I want to stop a tween once a condition is met. I see things like DOKill and stuff but I am not sure what to do lol, any...
I don't develop anything intensive myself, but I guess a gaming PC with good processor, GPU and RAM will do, and 1000$+ budget should be more than...
From my experience Unity sometimes has weird rotation when importing from blender. You could use this blender plugin, try if it works:...
Alright then. Even though I tried things VERY similar things to this yesterday, I didn't realize I could simply do this: if...
I am working on a 2D top-down shooter, and I ran into problem I've been confused over all day yesterday. So I'll start off with a video I...
If I understand correctly and unless you are looking for something else, to answer your question simply, I did this: Attached event trigger to...
So its hard to explain but... I am trying to make some kind of dynamic UI instantiated and customized by a C# script. I have (deactivated, which...
Oh, thank you I will take a look. I have made some short-term workarounds but it won't last in the end probably so I'll use that when I'll run...
Hello. Some time ago I was making a little top-down view 2D game. and I had a lot of issues with getting map function properly. And I made this...
Hello, as you might be able to tell, I am pretty new to Unet. I am trying to sync a button that toggles a light, currently it only works...
Sorry I accidently posted this thread early. So as I said, I want it so that whenever you go right, but you are facing front, it will jump...
Hello. I made a simple player control script. And this is what I use to jump: if (Input.GetButton("Jump")) {...
Hello. I am trying to use unet, when I run a game from Unity with build, and I run second game with Unity editor, and I host a game, and join a...
Thanks for reply! That example helped me fix my problem, its all good now.
Hello, sorry for late bump. I tried adapting my code to make it use StartCoroutine, but now everything seems to be messed up. I think it's...
Hello, I have a little messy code, so sorry about that (which is one of the reasons I am probably getting this bug) Basically I made a script,...