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@axossk It means that if someone were to listen in on communication between the device running the game, and our server (a man-in-the-middle) then...
I've made a template project showing how Unity can be used as video editing software which can be compared to the likes of Final Cut, Premier,...
This problem still occurs even when using the VSync setting above. To fix this you can manually control the frame of the video the VideoPlayer is...
@The_Stick_CH @yaoshenz @KimDaeEon @onoonugroho @I-is-smart-now @Ahmet_Dem @zivlahav I believe you were all experiencing the same issue. It has...
@megatron0 - We sent you an email about this a few days ago Database Control can only store strings. You can store your variables individually as...
Sorry for the late replies guys, we haven't been keeping an eye on the forums for a while. @Iiva We had a big problem while working on the...
@megatron0 - Sorry it has taken us a while to reply. We must have missed your post No, I'm afraid it's not possible to migrate data from Free to...
@JomarDev - We haven't tested it on iOS ourselves, but yes it should work.
@pst1 - Yes this is possible, but it does involve writing a few lines of code. Please could you send us an email (to solution_studios@outlook.com)...
Hi Daegit, We have a couple of reasons to keep the code in the .dll which I won't explain here. I don't think there would be any useability...
Hi Greg, We don't make any money from it. There are no adverts. There is no selling of your data, we don't even look at your data. It was never...
@pippin_mole The most likely cause for this problem is that you have moved the Database Control (Free) files around in your project. There should...
@MightyMate The code to use the 4 methods used by Database Control (Free) has changed slightly between the older and newer versions and this is...
@deudeua - "peer to peer" and "dedicated server" are different types of systems for networking a game. This means allowing two people to play...
@wrichards - I've replied to your email. The first 7 warnings/errors and the last error are not RPS related so we can’t help you with them. The...
@wrichards - There is a detailed step by step tutorial within the documentation. It starts on page 5. If you don't understand this please could...
Yep. That's exactly the problem. I'm glad you worked it out!
We have encountered some unexpected problems while working on the update. For example, at the moment Unity want us to remove all unityscript code...
@ehsanwowacc - We haven't been able to reproduce the problem, but i've sent you an email with steps to try.
@ksam2 No. We haven't used playmaker ourselves so don't support it. :( However, the only coding you need to do with the asset is call 4 methods...