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I have Addressables.GetDownloadSizeAsync returns 0, but Status = Failed. In addition to checking Result, you need to check Status.
This old problem is still valid today, and it does not only arise from floating point precision. The workaround I found is to disable the...
But the same bug still occurs (2020.3.12f) when using the CanvasScaler, ContentSizeFitter, LayoutElement, HorizontalLayoutGroup,...
I have the same errors UPD: I solved the problem when I baked the light in the problematic addressable scene. Before that, I copied the assets...
Type timelineWindowType = Type.GetType("UnityEditor.Timeline.TimelineWindow,UnityEditor.Timeline"); not working for me, may be because now class...
what is it "enableLeftMouseButton"? and "some reason"?