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Did anyone get a workaround other than making two cameras and removing the canvas from overlay mode? I "mistakenly" versioned up my unity, used...
Hi everyone, I've just started using 2D with URP for the first time, and it's awesome. just added it to my existing project and I'm having a few...
For this scene,i don't know why it is pretty slow :\
sorry for the half necro-ing but is there a solution? 2019.4.13f1, URP 3.1.0 here (Ryzen 3900, RTX2080 ti) GPU Progressive is not doing anything...
Fixed in 2019.3.6 btw
I'm having the same issue on 2019.3.7f1, this is so dumb.
For some reason it doesn't bake for me in URP, are there any steps to do it?
Is there a free alternative? :\
Same in Unity 2019.1.4f1 I make a new type of agent and nothing is working. when setting all agents back to humanoid everything is working.
Heya :) I can't find any equivalent in MP4Recorder for Videoformat's fields such as .height .width. frames example: var videoFormat = new...
Yeah, I see a fps difference depending on what I look at only while recording:(, but how come the iO'S native screen-capture method (from the...
As I was failing to reproduce the problem in a clean new project with the same configuration, build options I had results which were...
Thanks again for the help :) Of-course it is insanely low(i've even set it to 440000 yesterday to check it out... :X), to hopefully minimize the...
Sure [SPOILER] [SPOILER] Btw: i've noticed that if i start recording and stop it after one second it jumps for example from 1.1gb to 1.35 gb...
Thanks so much for the support, but unfortunately it still crashes... not after 2 seconds as I've encountered in 1.4.0 but 5 seconds... is there...
Thanks for the fast Reply, ... Edit: Pardon me for the stupidity that was written here before. The new version requires me to update unity, is...
Hi there :) Im having Issues on The iPhone X which I'm using 1Gb~1.2GB RAM steadily as I checked through Xcode. when I fire up the recording it...
In my opinion since the pivot point is on the bottom and not on center this is hard for the sprite to figure out which is which and where it...
Hi, I didn't understand that is the issue with the Sprite Diffuse Shader. Did u try to make a new material based on Sprite Diffuse Shader and then...