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Could you please use `Send Feedback / Report a problem` in VS, so we can track this ? Thank you!
Do you see something in the Output window, Debug tab. Something like this? : [ATTACH] Perhaps we are in a case where we can connect, but we...
In the video, the error is not related to the initial "E_UNEXPECTED" issue we discussed above right? I can even see a "Build completed" in the...
Could you double check this to check if everything is properly setup on your side ? Visual Studio Code and Unity
Could you try `Window / Reset Window Layout`. Maybe a wrong manipulation removed the code window.
Note that the workaround is purposely to NOT use that "Attach to Unity" button, but the other command Debug / Attach Unity Debugger, which is not...
> I am most interested in understanding which version of Visual Studio + Unity Tools you are using. Changing versions is > easy and it may shed...
And as a workaround you can also use `Debug / Attach Unity debugger` instead of using `F5 / Play`, as this will attach the debugger without doing...
I can understand the frustration when faced with something that doesn't work as expected. Thanks for your subtle comment about...
Hi folks, and thanks @Lurking-Ninja for the ping. Yes sorry for this one, I just found the root cause (radix handling) and fixed the issue. We...
Thank you for the files. Indeed it seems that everything is fine, both in sln and csproj files. Let's track this issue using this ticket: Error...
Digging a bit more, it seems that the root issue is a mismatch in your project configurations. You can double check using a right-click on your...
C# Dev Kit and the Unity extension for Visual Studio Code are built on the same foundations as Visual Studio, they are licensed under similar...
Hello, I spotted a similar ticket yesterday with the exact same error. This is something I do not reproduce yet on my side, but we are currently...
Please make sure you are using the latest VS Editor Package (2.0.22) and the latest VS 2022 17.8.3. Regarding the package manager, perhaps you...
@diesoftgames it seems C# Dev Kit can find the *runtime* v7 (for its own use), but not the *SDK* v6 for the project dependencies. Are you using...
I agree. We are going to generate default `settings.json` with this included in the next release of the VS Editor package.
Hi @wuyiji199632 Please make sure: 1- your project is using the latest VS Editor package (2.0.22 as of today) => Unity Package Manager 2- Visual...
We started with 2021+ but extended our support to 2019+.
Hi @asaste0610, yes we are aware of this. After investigating, we were able to link this behavior to a PATH expansion bug when VSCode creates...