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hey everyone, I am starting a college course dedicated to using a program called Solidworks. I was wondering if I could use models created in it...
hey everyone, so far in my learning about c# and unity3d I have been doing all of my learning using simple game objects. But I feel like I want to...
I had a friend who i didn't even know was into this help me, he showed me some code that really helped, still a little weird but very manageable....
At the moment I am only getting it to strafe like you said. Rotation will come later, i named it turnSpeed for easier use later for myself.
I am pretty sure I checked all that as I was setting it up. But thanks for the heads up. I will take a look at it in a little while
using UnityEngine; using System.Collections; public class Movement : MonoBehaviour { public float forwardSpeed = 75.0f; public float...
using UnityEngine; public class GameObject : MonoBehaviour { public float forwardSpeed = 100f; public float turnSpeed = 5f; void...
This appears when i attempt to use your code. Like I said I have zero experience so i literally just copy/pasted your code, in addition thank you...
var forwardSpeed : float = 3; var turnSpeed = float = 2; function Update() { var forwardMoveAmount = Input.GetAxis("Vertical")*forwardSpeed;...