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Thanks @IainUnity3D await CloudSaveService.Instance.Data.Player.SaveAsync(data, new SaveOptions(new PublicWriteAccessClassOptions())); When i save...
Awesome. Now callbacks can get from child colliders: https://docs.unity3d.com/ScriptReference/Physics.ContactEvent.html Simple example:...
Minimum need 2 cascade shadows, my reason is below (this is my subjective opinion). I have scene with meshes in many million polygons. I try make...
(https://docs.unity3d.com/ScriptReference/Component.GetComponent.html)
[ATTACH] Explore a glitched worlds and find the exit, if you can [MEDIA] You are in one of the glitched worlds of chaos. What kind of world is...
This is also shadows "bug". GI-RT work not perfect, leaking always is must have in some cases. For best quality must use lightmaps. [ATTACH]...
Ok. Real problem in incorrect game-camera FOV : FOV Axis = "horizontal" and FOV = 70 give real FOV = 42 (seen in debug mode of inspector) I...
[ATTACH] "Quality" mode (sample count = 1, bounce count = 1)
[ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] Images: 1. game-view, not correct GI ("bug"), ligth leak in absolutly dark room 2. scene-view,...
[ATTACH]
[ATTACH] [ATTACH] Errot without log, empty project folder. When create project with 3DSampleScene(HDRP)
[ATTACH] unity 2022.2.0b12, all settings is hight
update ?
i tested world: camera render (HDRP) get big jitter on smal object (1 cm) on 10000 units, jitter start on 2000 units and increases. In editor, on...
Yes, the first thought is to make different materials, with different wind strengths and assign them to the trees. I mean local areas like in the...
Now I'm thinking how to make a local wind. How do you think it can be done ?
Thanks ) My HDRP ShaderGraph file: https://drive.google.com/file/d/1ntHdzzf-bMNmeBea2k_hbBoTd_6ghwO1/view?usp=sharing [MEDIA]
I use this asset now too
is it possible to script the "blockers" for lightProbe connections? so that they do not connect between the walls. UP: as I understand from the...
"permission to read/write" it won't help, i tried. You need to set the default settings. I had a special specific setting due to a Windows OS...