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Just trying to use a noise mask to blend between 2 textures, this helps with tiling and creates a more random look for the terrain textures. Got...
Anyone know how to achieve this effect on the cliff layer using noise? Did it with grass but just cant get it to work on the cliff....
I don't have any knowledge on shader programming:confused:
Hi everyone. Been wondering if there is any way to add occlusion and height to the terrain textures by script? I know its possible by using a...
Very nice man.
Hi everyone, I have a auto terrain texturing script that works perfectly.. Now i'v been trying to make my terrain grass texture blend randomly...
What is your website address?
You Sir... are a Genius!!:D Already fixed slope and water issue in another script will just add them together later.... But the texture spawn...
= error CS0119: Expression denotes a `variable', where a `method group' was expected Not sure what to make of this...
Thanks will try this code when i get home! Nice, all the features i'v been trying to make for a terrainGen script.. You going to put it on the...
Can't get the trees placed on the specific splat texture which is the 2nd texture of 3... [ATTACH] Could you give an example of random placement...
Thanks for the reply, oh and those tutorials you did a while back for the libnoise helped a lot! Cool, what exactly can your tools do?
Hi everyone, i finished making a script to generate a terrain from libNoise, auto texture with another script to add textures based on height and...
i just downloaded it, how do you add it to the engine? sorry new at this