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Any progress with URP?
[ATTACH] [ATTACH] I don't use objects, as the whole point of VSPro, is already handle that for me. VSPro is a lot easier to setup.
UnassignedReferenceException: The variable VegetationStudioTerrainObjectList of VegetationSystemPro has not been assigned. You probably need to...
this is what gilley said "I was able to get rid of it by changing my Erosion node's Durability value from .9 to 1. I tested with a couple of other...
Yea man, that video is out. Don't worry about all those steps. VSPro reads the terrain just fine. Just use VSPro like normal after you create a...
Figured it all out. You have to create a texture mask group in your VSPro biome settings. Everything works perfect after that.
Same. The video is outdated and the document is blank in the wiki....
That's interesting. I'll be buying the bundle soon. I just want to have water features lol. That's all. I heard that maybe RAM or even adding...
Is there a way to have biome spawn rules? Like, Ocean biome can only have either Ocean Biome or Shore Biome spawn next to it? If not, I think...
Got it fixed. 1. Upgrade to unity 2020.3.0f1 (LTS) 2. Delete Mapmagic 3. Reimport from package manager 4. Restart unity 5. Enjoy Now I have the...
New project. Still can't use the context menus. man!
I am going to delete and install again.
Imported the new update, but it still says 2.0.0. Added MM_EXP, and it did not help. Any other tips?
Thats crazy, as I just imported it in last night lol. Unity being unity i guess
Oh man, Its at 2.0.0, but package manager shows update for 2.0.8! Importing that now
So I tried that too, but no option for it [ATTACH] And this is a brand spanking new project, no upgrade. thanks for helping me!
MM2 [ATTACH] As soon as I hover over it, it goes away. 2020.1.16f1
Man, right clicking the context menu will not stay open. Any ideas?
Seriously? I just bought this thing... this is why I never buy assets.
private void PlayWobble() { Debug.Log("Play wobble?"); transform.DOShakeScale( 1f,...