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Yeah that's my workflow as well. It's been like 2 years since then and haven't looked around if there's something faster or that requires less...
Ohh I actually solved my problem, tweaked a little the script I found here: http://forum.unity3d.com/threads/rotating-on-mouse-drag.164518/
Hello there people, was messing around with some mouse drag rotate scripts and finally got a satisfying control over it. To be more specific I was...
You really think I jumped into forums without doing some research first? Not to be mean or anything, I appreciate you for showing interest in...
Long story short I found somewhere on another forum some supposedly script files for Unity but after downloading them I noticed that their file...
Update: Installed r13, still mddwriter doesnt show up. Seriously why does MegaFiers mention (in a youtube video) "We added .mdd file format to...
I might go fuc*ing crazy trying to import an animation but I'm positive that I'm gonna at least manage to do it. Felt the need to update this...
B.U.M.P
C4D Ver: r16 Unity Ver: 5+ Is anyone familiar with any possible ways to import a c4d animation with emitter/metaball or basically anything...
Recently found an old project of mine which I had made a couple of months back on my Windows PC, when I tried to open it on my MAC today a message...
Thanks for making it clear buddy. What a shame though that it is just a rendering effect. The dude from Eyedesyn has done some pretty amazing...
Hey there people, just saw what some people are creating in c4d with Sketch and Toon and was wondering if it's possible to import such things into...
I'm meaning to start using Unity seriously from now on and before jumping into any project I'd like to know some general stuff about my options....
Hmm so I baked the animation in Timeline but now what? Also Unity doesn't use PLA right? When you bake the object there's a PLA checkbox. Anyway...
I just started picking up tutorials and guides on Unity and I'm really stuck with this one. I tried to search about it but didn't exactly find...