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can you add support for lightmaps like the unreal distance field shadows https://udn.epicgames.com/Three/DistanceFieldShadows.html...
planar reflection are supported by the unity standard water asset if im not wrong
ME Andromeda is made with frostbite 3 and they have a visual script to.
can you add ssil to the ssao as an option
can we have a vertex color painter integrated in the engine?
can the unity dev implement something like this http://forum.unity3d.com/threads/sharp-lightmap.372351/
I have made a Scene Logic tool to help level designers to make simple thing like playing a animation when the player enter in a trigger and things...
fixed for 5.3 using System.Collections.Generic; using System; using System.Linq; using UnityEditor; using UnityEngine; [ExecuteInEditMode]...
i will wait until i have a playable demo
im making a n3ds game. [IMG] [IMG]
can strumpy shader make shader for N3DS ?
where can i find shaders for 3ds ?
unity made it ,the cluster size(1:0.01), (2,3:0.1).
why is the clustering mesh broken ? [IMG] higher res [IMG] [IMG]
see if this helps http://forum.unity3d.com/threads/lux-pre-integrated-skin-shader-for-unity-5-rc3.286714/
i might not be correct i don't know but i'm suggesting
sss is used only on ice and other things like that you dont get to close to the face or skin of a character to see the sss effect (for the ice you...
yes in the trailer
what game use it ?
sss is not used that much in video games but you can still use shader forge to make sss