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Switching External Script Editor to Open by File Extension appears to fix it here at least.
Installed ok on macOS and builds to macOS DotNet or Web (AsmJS) but macOS IL2CPP appears to build and then do nothing. After a couple of runs,...
Does Unity Ads have an app-ads.txt line? We've got one game using Unity Ads on the Google Play store with very few views and 2 iOS games on the...
Thanks. I gave up on using community and installed VS Code which (while still doing annoying things) can at least be wrangled to work.
I've just switched to Unity 2018.2 from 2017.4.5.1 and the loss of Mono Develop (which I'd managed to wrangle into working properly) and change to...
Assuming the iOS Social plugin component of iOS Native Pro actually works, why not simply update this plugin (the iOS Native Social Plugin we...
I've just added the Mobile Social Plugin to my game and implemented the Facebook features (after installing the Facebook SDK). I'm now getting a...
If we're using the built in Unity Ads extension option in services, does that automatically including the new version (with GDPR compliance) or do...
Last year there was a spate of similar rejections (also apparently AirPlay/IPv6 linked) which were eventually resolved as being a bug in Apple's...
We've just had a similar rejection for an ARKit game built with Unity 2017.3.1p3 which has absolutely no network access in it at all. Yet again...
Yes, rather a lot of us. Seems the best fix is to roll back to 2017.1 or 2017.2 until Unity eventually fixes it later in the year maybe....
I've rolled back to 2017.1f1 (the last version I had a working build in) and patched everything 2017.3 broke. We've lost 2 days of production and...
If I drop back to the last patch of Unity 2017.2, I'm guessing I won't be able to take my 2017.3 updated project back to it? @phil-Unity: any...
That's even more annoying. We've got a big update that's scheduled for next month and this bug is a show stopper as I can't edit anything without...
Same issue here. Made a serious mess of my project :/
Still a problem with Unity 2017.1.1f1 Just had our game rejected for not linking to GameKit (our plugin links against it in its bundle, but that...
I'm using PBXProject.AddAppExtension in my Post build process to add my sticker extension to my final Xcode project but I've hit a dead end with...
Is the new Unity 5.6 release now the one to switch to from the CollabPreview?
We had this for a short time yesterday too and had the same archive error message
If it's for cinematics in a game, I'd say keep it as short as possibly to progress the story in the game. I'm one of the many people who can only...