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From my side, it came from upgrading from Unity 2020.3.34 to 2020.3.40. I first thought it had to do with my latest upgrade to 2021 but when I...
I have been struggling with this for a while. This worked for me! Thank you. The only thing that I can see that changed is that...
When I unlink and then retry linking my project, the "Link project" button remains grayed out. Any way to fix this? Unity 2021.3.11
For my issue, I was getting confused between the base plan subscription ID and the product subscription ID. All working now. Unity 2021, IAP 4.5.0
What's the features does Unity not support? I am still battling with this. Is free trial / grace period supported? Also, is there an update on...
Would this have anything to do with the new Game Services that has just been launched and/or the new mediation system? There was a message...
For me it was all in my setting on my iPhone. On iOS 15, I have to go to settings -> privacy -> tracking -> Allow Apps to Request to Track (Which...
Thanks a ton for this post! I am getting a second or 2 of background color before my splash image shows on iPad only. On iPhone it works like a...
This thing https://developer.apple.com/shareplay/
This https://developer.apple.com/shareplay/ Basically want to allow users to play together while on a call
This worked like a charm! Thank you!
Hi all, I'm wanting to integrate Apple SharePlay into my Unity app but I can't find anything to do with Apple SharePlay integration. Anyone have...
+1. I have verified this on 2020.2.1f1 building for WebGL, High Stripping. Results are identical when using Release or Master IL2CPP compilation.
Where do I find third party software notices that I need to include in my software that I have built with Unity? I have found resources for Unity...
Turning "Exposed" off worked for me. 2020.2
Alright, thats it! You just won best person of the month award. Great code, great solution. Big thank you!
Confirmed. Attached a screen shot to help. Use local packages. [ATTACH]
Oh yea, and this. https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@7.2/manual/upgrade-lwrp-to-urp.html Looks like URP...
Roll back your Universal Render Pipeline to 7.1.8. I have not tested the output but I got rid of the messages for me. Also check that your Core...
You can use the [UnityTest] attribute. See third example down in https://docs.unity3d.com/Manual/PlaymodeTestFramework.html. Been working for me...