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Hello everyone when i import same data (3D city model) from same source but with different formats the scale of each format is different for...
using UnityEngine; using System.Collections; public class RaycastSource : MonoBehaviour { FOV2DEyes eyes; FOV2DVisionCone visionCone;...
Hello I am trying to make a scene where when raycast strike to any object, the name of that object(either one object or many) appear on GUI below...
Thanks yes i mean inside game. Could it be done in both JS and C# ?
can i make a search in Unity scene/game ? for example i have 3 balls, red, yellow and green when i am playing the game i do not know where the...
does the setup define in above forum thread works with Unity 4.6.1 because the post is very old with old version because i do all according to...
database inside Unity like mysql extension ?
Hello. I am creating a 3D city model in which i have many 3D buildings. Up to now what i did is, when i click on a building, its semantic data...
yes I am already using 4.6 beta the 3 tasks can be done is javascript ? code for all these task should be in 1 single script file? and the script...
Hello i am totally new to Unity and also have not much idea with C# and JS. but the thing i have to do is I have an area with many buildings. I...
skype: ansiaries
for these import setting i tried all Rotation, Position and Scaling but not successful
yes it also open perfectly in Rhino but what could be the possibilities regarding scaling settings in Unity
if you need any other format i can give you. like .obj .skp .xml .3Ds .dwg .dxf .wrl
yes the city is already exploded. each building is a separate object i think. But strange thing i notice is the orientation of the buildings. all...
SRS2 Collada format https://dl.dropboxusercontent.com/u/8025376/srs2.dae
for import i just copy/paste the model into the assets folder in project. at what place or menu i could make settings ?
yes i double click but nothing happens
Hello everyone. I have a problem regarding size of objects. I have a Collada format city model. when i add it in Unity i can visualize the model...
Thanks it helps a lot