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the right property to use is "materialForRendering" instead of "material"
Hi, I'm trying to change the Dilate of TextMeshPro Text from -0.7 to 0.1 in a coroutine. While i'm able to change a certain "Dilate" value in...
Here is the log i've got from the Hub logs { "moduleName":"DownloadManager", "level":"warn", "message":"[ 'Could not download from...
the same problem happen to me with 2021! Is there a solution around ? What is the cause of the problem? I've tried to download it manually but...
Oh damn!!! The system look good to me, i've got the UXML working by writting it by hand, it help to be a web dev, the syntax is 90% similar,...
Can someone help ?
Hi, I was trying to get my hand in the UI Toolkit because i'm a Web Programmer and its so similar to web ;) But unfortunatly, it doesn't work...
Hey, I want to use an asset i bought to create my game Title... Its a PhotoShop template for many fonts....
i would like to participate in beta of botl 2 please!
ok i've finaly found the way to make it work! but i still doesn't understand why it need to be that way. I though that if i put the Z position...
Hi, I've tried to create a laser effect in my game and when i've done the part to get the laser to the monster with my line renderer, i've added...
Hey, I'm playing with TextMeshPro and sadly i found that i need to modify Shader to use Outline or Underlay... What is the way to work with this...
i've found that my version 26.0.0 of the build tools of the SDK of Android is missing the apksiggner.bat in the tools... i've downloaded the new...
Version 2017.1.1f1
Hey, I'm trying to build my APK and it always fail with thoses errors! My user.keystore exist and is in the folder specified, the password is...
We got our Dictionnary Serialized with XML with creating a class like this one, so Odin could serialize this class for UnityInspector? public...
we are using XmlSerialiser for saving data and it doesn't serialize dictionnary, so does it work with Odin ? or is there any way to serialize a...
Hey, i have few questions about this assets! #1 I would like to know if this asset will serialize dictionnary while using XmlSerializer? #2 Does...
Our problem is fixed for now, we found the terrain material in the terrain settings and changed it for "Built in Legacy Diffuse" and now we et 54...
thx a lot ;) I will continue to work on it to find which thing can improve our FPS on low-mid device!