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This is my code so far. I just don't know how to access them. using UnityEngine; using System.Collections; using System.Collections.Generic; using...
Thanks. I'm using fishnet and have this so far: NetworkConnection player = new NetworkConnection(clientId); int playerNum =...
I know this is probably straight forward but I can't work out how to call this: public int GetPlayerNumber(NetworkConnection player) {//use...
Could you give some names that have used it so I can check them out?
What server hosting would you recommend I use with fishnet? I'm looking for the easiest solution.
Quantum does sound good except that I need at least 200 players per room, if not more. Plus it sounds expensive.
I'm making a multiplayer game that will need similar networking as slither.io. It will be free to play with income from ads. I'm trying to...
Is there any difference between them regarding networked multiplayer? Meaning is either one a better choice/more efficient?
You sir, are a genius. Thanks!
I have a nested class with a list. I can't seem to access it. What am I doing wrong?! HELP! I've been stuck for ages! public class GameControll :...
Sorry about the delay. I can't work it out. What is this the way of moving a dynamic body in tandem with a kinematic one without affecting the...
same problem
So is it not possible to make the dynamic body follow the kinematic one on the x axis? I tried using move position but it wouldn't work properly.
Well I need collision response as well....
@MelvMay Sorry to bother you again. After a bit of testing I've discovered that setting a constant velocity wont work for what I want. I need to...
If I set the sphere cast radius to be big, does it detect any movement inside the circle or only when something touches one of the lines?
Ok so I tried out your script and your 100% right. I had already tried setting the velocity directly but I obviously did it wrong! Thanks!...
Because I want my character to be affected by gravity. Setting the velocity cancels gravity. I think I've worked out how to do it. This script...
I picked up this way of keeping a constant velocity from a different forum. I think its exactly what I'm looking for except I only want to minus...
Flazy: Flappy Crazy is a revolutionary new take on flappy bird. https://play.google.com/store/apps/details?id=com.Juicy.Flazy It took me ages to...