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Whenever my character enters a trigger placed on an object, the script attached to such object should increase the score attached to the...
I keep on getting the following error while running my game. It happens in the script from where I control the GUI I want to display. However, it...
Aha!! Thanks ;)
I am using the MazeGenerator script available on UnifyCommunity to create a maze in which the player has to collect some objects. Such objects are...
Just a bit of curiosity. Is there any difference between yield WaitForSeconds(5); and yield new WaitForSeconds(5); ? Thanks =)
The three methods suggested above do not seem to be working to me. I have to do some initialization of objects just when I'm sure a certain level...
What I can't really catch is how I can get a return...
My main script (MultipleScript.cs), which manages all the logic of the game, is written in c#. It handles some objects (let's say, like the health...
How can I translate the same code in C#? I'm new to coroutines and similar, so I wasn't able to obtain much working code from the scripting...
I'm having a similar question. I need a js script to send a message to a c# script (setting a variable, btw) when it has completed an action. I...
I'm just using GUI.DrawTexture(new Rect(0,0,Screen.width, Screen.height), back); I've also tried the various ScaleMode possibilities, but they...
I'd like to use a small image as a background texture for my GUI, but I don't know how to tell Unity to tile it so that it does not get stretched...
Edit: the script above WORKS. I'm quite puzzled with the C# equivalent.
I forgot to mention that I write in C#. I don't know whether it makes any difference... (By the way, I tried to translate the script above in...
I have this kind of hierarchy: Container contains Trigger (tagged "Fungo") which in turn contains Mushroom (tagged "SubFungo"). Why is it...
Can anyone please explain me how deep a GetComponent call can go in the children hierarchy of an object? I mean: I have a GameObject which has...
Same question from me! From what I had found out, it seemed an awful lot of work.
Hi all, I am currently trying to get a small sphere to move along a terrain. Where do I find the marble tutorial I'm reading about everywhere? I...
I'd like to see next Unity version developed on a more recent version of Mono, just to increase compatibility with C# external dlls...
It happens that Unity 2.5 for Windows is based on a quite old version of Mono, which by the way does not support FileStreams (needed in WiimoteLib...