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Bump. Anyone help please?
Hello, I'm creating buttons on runtime in my viewmodel, thus, I also want to bind their navigation dynamically. Here is my code: if (i > 0)...
This was my first thought, and it's basically hardcoding. Which would bring problems if you try to run the game on different resolutions.
Hello folks, So, imagine a menu of *any* game. Take as a reference the attachment to this post. We can see there is a cursor on the left of the...
Title. I want to add a new piece of portfolio, but I do not have any artist that can make assets for me. So, what kind of game can you make with...
Title. I have an object that needs to fire more than one events with at least two arguments each. I've found the code that uses...
I wasn't aware of this tutorial, it worked. Thanks!
Hello folks, how are you? Imagine a point and click game. Each interactable object has an AFlag abstract class: public abstract class AFlag :...
Hello, I'm trying to paint a Ui Panels with rounded corners instead of sharp ones. Similar to this: [img] So, I took Photoshop and made a...
Yes, I'm already using it and it is as bad as I expected.
Today I came across this: https://aframe.io/examples/showcase/helloworld/ People I know are claiming that this thing can work on mobile for both...
Hello folks, In my Canvas, I have a Panel with a script that reads from a server a json containing game level's infos, each level with its infos...
No. An AssetBundle can include and use scripts, but those scripts must already be in the original build. Because those scripts must be compiled...
This is the part in the documentation I don't understand. Because: public static Networking.UnityWebRequest GetAssetBundle(string uri, uint...
I was looking at HTC Vive + Steam VR. Are they worth looking if you're starting now with VR projects?
Hello folks, I'm starting to develop the whole "asset bundle management" thing. And I already caught several doubts. My user is supposed to...
Hello, I'm using the latest Google Cardboard SDK for Unity (reference: https://github.com/googlevr/cardboard-xr-plugin ) with Unity 2019.3 This...
Well, no. Everything is in Packages/Google Cardboard XR Plugin for Unity . I'm not sure if it is flagged to go in the code, how do I check it? How...
Hello folks, I have included a package (the Google XR Cardboard to be exact) in my project, fully set up, fine. The sample scene has a script...
Hi all, Imagine you have your phone on your head with one of those fancy AR cardboards. I want to capture when player's head goes left or right...