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So, I just watched all the videos for the Wii U games on Nintendo's website - here. After watching them, with the exception of the new Super Mario...
If you're worried about the collides touching, just adjust the collider size while leaving the game object scale the same. I'm still having a hard...
For some reason I was thinking moving platforms, I apologize. However, the same can be applied here. isRunning would be a Boolean, a check. If...
A couple things you could do to solve this issue. One, have a platform manager. Use OnCollision/OnTrigger to call a function in the platform...
I taught myself via Petey at Burgzerg Arcade and his Hack and Slash tutorials. The series is not complete, but it will more than get you on the...
Looks a lot like the San Francisco Rush series on n64.
This just sounds wrong on so many levels...
I ended up laying the grid out by hand. I used the Gizmos.DrawCube to get the correct layout, then i went and added Cube game objects to the scene...
Alright, so I'm making a sort of bubble shooter game. The bubbles will spawn and be moved in a grid bases system. What I'm looking for: I would...
If I remember correctly, I was registered for a week or so before I submitted my application to Apple. I went through Legal Zoom. Have you tried...
Yeah, I think mine only took a few days. That part was relatively simple, provided your company's name is registered?
I'm unsure of what your problem is. I know when I had to submit my first app it was a royal nightmare. All the tutorials and instructions are...
Why would Unity spend more time on something that makes them absolutely no money, just because you don't want to fork out the dough? I consider...
I use a Mac Mini with 4gb of ram for pretty much everything. If I have too much open, it will get bogged down and I have to spend 15 minutes...
You don't get to choose which app you can rate and when. Facebook randomly has a popup window asking you to rate an app. This makes it next to...
I just went through the hell that is trying to make an App Details page for Facebook App store. After submitting my app for review (and...
New player ship image [IMG] We are still looking for another 2D artist for this project!
Provided that the store wasn't directly linked to the dev forums, I wouldn't foresee there being a huge problem. Or even having a simple section...
I would gladly keep with the current trend of $$ upfront for a developer license and Unity taking a portion of the proceeds (~30%). It can only...
The art looks great. As soon as I get a chance I will download it and try it out. How are your sales going?