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Awesome, thanks for the reply and confirmation. We've managed to get our game down to allocating very little memory while it's running, so I'm...
Thank you kindly! Not sure how I missed that! :) Works great, exactly what I needed.
I have a few CustomEvent calls that are reasonably complicated (having 7 to 10 different parameters on each), so in an attempt to stop memory...
Is it possible to allow other people (with a different login/password) to view my Unity Analytics data for a given project? I've got a project...
Awesome, thanks! That's much easier to read, and more useful. :) I noticed one small bug with the data explorer: - if you go to Data Explorer,...
Thanks for the quick reply marc! For sure, I didn't mean to imply that Unity Analytics should do exactly what Flox is doing - I just really found...
First off, Unity Analytics is already really useful, and is super-easy to use! I've got a few suggestions after having used it for a few weeks:...