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Is there any chance this will be patched in some way later so it doesn't cause massive drag? I've been having the same issues. It's okay...
Hello and thank you for your help last time. I'm having trouble exactly matching my asset I shaded in substance painter to a basic shader I've...
Thank you very much! works perfectly!~
I'd like to make a shader that uses transparency like the unity Fade shader. I've seen mentions in this thread of the "fade" option but I'm just...
this is what I needed, thanks!
Okay so I'm still missing some steps here, so I'm going to go step-by-step what I'm doing and try to see where I'm going wrong. 1: The low and hi...
Hey, I'm having a problem setting up an Occlusion mask for the transmissive effect like on the wax candle and human ear in the demo set. I've...
Hello, we have run into a recent hiccup in our project in Unity 5 where I sculpted soem terrain sets in Zbrush and hten used Decimation Master to...
unfortunately getting the same effect with both the ggx shaders and the hidden deffered ggx replacement in the menu (btw it does make specular...
has anyone else had the problem of too much specular in the standard unity shader? I have tried both metalic and specular with smoothness set to 0...
thanks this looks good
hello, I'd like to be able to easily place bushes via the terrain editor with the tree or detail brush, but the soft ambient occlusion shader...
Another question. I'm having some problems with the blend feature. I know it's grabbing color information from the stuff below it, but it seems...
I'm sorry if this has been answered, I've tried to find it, but is there a more comprehensive tutorial on using the triplaner shader and getting...
I'm also having a problem getting normal maps to display on my shader, I have the textures set correctly in unity, but it's not working. using...
Hey I need help getting PBL to work with this semi simple shader I built. Also just the shaderforge stuff in general. I am using unit 5 version...