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I create .txt files in some folder and copied .js files content into the .txt files. But when I update the addressable asset, the addressable...
I notice that in some version of Addressable System there is an option in the group inspector indicates how will Unity clear the old cached bundle...
But how can u undo the changes when the changes are adding new objects? Delete objects then u will have no objects
I use newtonsoft.json package in my own code, but when I install Plastic package, there will be a conflict between two json packages. How to fix...
Wowowowow! Almost can not believe that! Is there anyway can we get the source code for unity?