A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Bump
Hi all! I'm working on an old project. Now I need to distribute the game to AppStore. But when I Open it on my iMac, the Unity Editor seems to...
Hi all! Here is the problem: I'm make a racing game. I notice that when the car hits the wall in a high speed, there is a chance that the look of...
Bump! Also cant find my Unity Editor in "Attach Unity Debugger" window. I'm using Unity5.2.0f3.
Hi! This is exactly what I want. Do you find the more reliable way? Thanks!
@Robert - Thanks, it works for me too!
Yeah,You are right. It's all due to the transparency in the shader!Thank you so much for your help! :)
Thank you for your reply!And it does make sense! I will remove the transparency and test again~
can anyone here help me plz?? Now I think I have found out the reason: when even one single laser goes behind the bricks then the unity thinks...
I create a scene to test my laser gun which is made by particle system. Then I find the lasers appears weird:sometimes the lasers appears behind...
I'm putting a fullscreen button like this: private var mText : String; var TextSkin : GUISkin; function OnGUI () { GUI.skin = TextSkin;...
oh!That's what I want! thx for your help~
Yes,I did.but now,my current scene contains hundreds of objects,trees,bushes...I'm tired of attaching script on each one,is there any other way to...
I want to save all the gameobjects in the current scene,but this function seems to save one thing a time.what should i do?call this function as...